Jeremy Metereau

Developer

I read and cultivate hot peppers. I like walking, running, eating spicy food. I enjoy modifying and understanding mechanisms of my surroundings. I am methodical and creative. I do vectorial drawing and love open source, space exploration, playing video games, game jams and technological watch.

Experience

Graduate Teaching Assistant - EPITECH

September 2018 - September 2019

Bordeaux (33)

  • Follow up & coaching of 1rst year students (100+)
  • Collaborating with local teams to host and organize local events.
  • Creation of subjects for projects & pedagogical content for 1rst, 3rd and 4th year classes.
  • Hosting of pedagogical activities (C Workshops, Javascript classes, Game jams, Pitchs, Code Reviews...)
  • Development of tools & debug (Javascript, C, C++, C#)
  • Conference hosting.

Symfony Developer - Somm'it

April 2017 - August 2017

Bordeaux (33)

  • Development of features for the Somm'it ERP. (PHP, REST APIs)
  • Creation of a custom search engine to find specific beverages within the database. (PostgreSqL, PHP)
  • Migration to Platform.sh
  • Full-stack debug (JS/PHP)

Developer (Internship) - NP6

August 2015 - December 2015

Bordeaux (33)

  • Reduction of technical debt on MailPerformance's API
  • Creation of an automatization framework for the support (PHP)
  • Creation of Magento 2 plugin to link Magento 2 to MailPerformance.
  • Full-stack debug (JS/C#/PHP)

Cleaning agent - Prevost S.A

July 2012 / July 2013 / July 2014

Saint André de cubzac (33)

  • Cleaning the inside of buses.

Trainee - Cubzac Micro

April (one week) 2011

Saint André de cubzac (33)

  • Computer maintainance
  • Computer building
Education

Griffith College

Study Abroad Programme - 2017/2018

Dublin, Irelande

User interface and Human Computer Interaction, Game development & design, Functional Programming, Network Security, Marketing, Management, International business

Epitech

2019 Promotion

Bordeaux (33), France

Project based learning. Passion for computer science, C/C++, C#, Java, Network, Game development & design

Lycée les Iris

2011 - 2014

Lormont (33)

Baccalauréat STIDD Innovation Technologique et Eco-Conception, English European section and mention assez bien et européenne.

Projects

Dahu

Typescript / PHP

Epitech, End of studies project

Platform to help creators find funds and motivated collaborators. Dahu aims at helping projects find talents willing to help a project on top of raising funds for a project.

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Black Uranium

C# / Unity3D

Personal Project

Top down shooter where the player is infiltrating old structures to scavenge old radioactive parts. Consistent lightning is missing and these structures are inhabited.

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R-TYPE

C++

Epitech, School project

Shoot-em-up arcade networked game. Creation of graphical client with SFML.

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OrangeHome

Javascript

Game jam

Multiplayer walking simulator on the red planet. Every player can hop in a peaceful walk by opening their phone's web browsers and watch their characters move on the computer's screen. Built under 48h.

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Zappy

C / C++

Epitech, School project

Networked game where artificial intelligences try to feed themselves and evolve. I made the graphical client in C++ with SFML. Network part is built with circular buffers.

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Partycles

C# / Unity3D

Personal Project

Creation and publishing of a video game by myself. This game is a puzzle game based on lights and colors.

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Wolf3D

C

Epitech, School project

First year project consisting in a basic wolfenstein recreation using raycasting to show walls. My project also features a night mode and different shades on walls depending on their depths.

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Unreality3D

C++

Epitech, School project

Game engine built with Ogre3D and dynamic library loading. Creation of the GUI components for the scripting engine and the logo.

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RemoteRanch

Haxe

Game jam

"One room" Ludum Dare 37 entry. Little game built under 48H in Haxe with HaxeFlixel. Objective is to feed a creature with no direct contact because the player is locked in a room.

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CactaiGotchi

C++

Game jam

"Shapeshift" Ludum Dare 35 entry. Little game built under 48H with C++/SFML. Objective is to feed a cactus with different elements (Water, honey, fire...) and keep him alive.

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Hazmanimals

Haxe

Game jam

Entry to the Global Game Jam 2017 where theme as "Waves". Little game built under 48H in Haxe with HaxeFlixel. Player must adventure throught levels by changing animals' reactions/abilities using radioactive rays.

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jeremy-metereau.com

PHP

Personal Project

Modular resume website generated dynamically by reading multiple Markdown files. Front made with Bootstrap and Less.

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MailPerformance plugin for Magento 2

PHP

NP6

This plugin allows the owner of the Magento 2 store to collect data about his users and use them within MailPerformance.

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AdminSample

PHP

Personal Project

Sample Magento 2 plugin to show the minimal required code to build a back-end admin plugin.

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SerieLast

PHP

Projet Personnel

Self-hosted PHP application allowing one or more user to keep track of the tv shows they are watching.

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Diplomas & Certifications

Teaching and Coaching Certification

IONIS STM

2018

Certificate in International Business

Griffith College, Dublin

2018

Bachelor EPITECH in Computer Science

2017

Cambridge English Certificate - Level B1

2012

Baccalauréat STIDD Innovative Technologies and Eco-Conception

"Assez bien" mention & European english option

2014

Skills

Javascript, C/C++, C#, PHP, Typescript, SFML, Node.js, Leadership

Git, CSS/SASS, Virtual Teams, Visual Studio, PostgreSQL, Photoshop, Symfony3, MySQL, Unity3D, Electron

Webpack, Haxe, Java, Angular 2+, CMake, SonarQube, React, Vue.js, TFS

English

Conversational

French

Native

Spanish

A2 Level

Russian

Limited (learning by myself)

Awards

Jury's favorite for "Light Particles"

Jury of "Viens tester ton skill et crée ton jeu vidéo en 48h !"

2014

"Prix Coup de Coeur pour « Light Particles » de Jérémy Météreau (futur étudiant d'Epitech Bordeaux) un jeu très créatif basé sur un casse-tête, avec de nombreux niveaux augmentant en difficulté."

EPITECH Article

"Jury's favorite award for the game « Light Particles » by Jérémy Météreau (future Epitech student) A creative game based on a puzzle, with many levels and increasing difficulty."

Translated EPITECH Article

Game made with Unity3D under 48H. This game will later become Partycles and be published on Itch.io in august 2016.

Article link

Volunteering

Organization and creation of lessons to teach code to students for the Coding Club from January 2016 to June 2017.

Set-up and administration of video game servers.